Base layout for HQ 13,14 and 15.

Own island defenseVery often on the pages of different Boom Beach forums or groups in social networks can be found questions about best defense layouts or about invincible defensive scheme in the game. As a rule such questions are generally asked by novice players because the more experienced players know that it’s impossible to build such defense. And even if you install all “ice” statues, someone will find the way to overcome your defense. But it doesn’t mean that defense is useless and we can neglect it. No. The defense is very important part of the game and we need try to make it work as effective as possible. After all, the successful defense brings an extra diamonds and intels for you and your TF.




Here for example for today my base was attacked 7 times (2 attacks were successful for opponent) and this brought to me 32 diamonds and 10 intels! Is it bad?
In this post I’ve tried to show the most effective defensive layouts for HQ of 13, 14 and 15 levels. In any case such schemes worked fine for me even without of “ice”.
Note: optimal defense layouts for HQ 5-12 lvl are here.

HQ 13 best defense layout.

After upgrading the HQ to the 13 level, the next defensive buildings become available in the Game: 1 Boom Cannon, 4 Cannons, 4 Machine Guns, 3 Mortars, 5 Sniper Towers and 2 Flamethrowers. The total quantity of available buildings is 43. The most effective defense layout on this level is next:

Boom Beach best defense HQ_13

Basic moments:
– the Rocket Launcher should be installed in the center of island. In such position it can attack enemy from the whatever side;
– the best place for 2 available Flamethrowers is near the HQ since at this level we may face with attacks of “smoky warriors”.
– a single Boom Cannon should be also placed in the center part of base because players who like to attack with Tanks often begin their attacks from different angles.
– install mines evenly on all territory of the base. Such placement is the most effective. More about mines are here.



HQ 14 best defense layout.

After upgrading  your HQ to the 14 level you will receive an opportunity to improve your defense by one more Boom Cannon and by one more Flamethrower. From the non-defensive buildings opens an additional Stone and Iron Storages. The optimal defensive layout is next:

 Beach great defense HQ 14

The principles to be followed are the same. The additional Boom Cannon should be also placed in the central part of the base, and the Flamethrower – near the HQ. Also I recommend to mask a part of mines using outlines of the buildings. Sniper Towers and Radar are good for that on this level.

HQ 15 best defense layout.

The more you evolve and explore your map, the more often your island will appear on the maps of other players and the more attacks on your base will happen. On levels of Game with HQ 15 attacks of other players on our base is the pretty common. The main building that becomes available after reaching upgrading the HQ to the 15 lvl is definitely the Weapon Lab wich can produce the prototypes of weapons (about Weapon Lab you can read here). Except of this, on this level we have: 1 Rocket Launcher, 2 Boom Cannons, 3 Flamethrowers, 4 Cannons, 4 Machine Guns and 6 Sniper Towers.
In my opinion, at this level the best defense layout is the next:

Boom Beach good defense HQ15

If you noticed, the other buildings were moved farther from the Rocket Launcher.  This is due to the fact that other players very often try to destroy RL by the Barrage directly from Gunboat before troops landing. Such moves help to save other buildings from unnecessary damage. Also, according to this, I don’t recommend to install mines near the RL.
That’s all. I would be glad If you share with your variant of best defense layouts 🙂
Good luck!



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One Response to Base layout for HQ 13,14 and 15.

  1. YT Gmasher says:

    Now I have a reason to defend, gonna start building up!

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