«Heavy+Zooka» is best variant of attack on the early stage of the Game!

Hooka Boom Beach

“Heavy+Zooka” in my humble opinion the best combination of attack on the early stage of the Game. Heavy is available from the second level of Headquarters and Zooka from the 5th. I recommend to use this combination up to Headquarters … Continue reading

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«Trap-island» or original way to defense you base!

Great defense Boom Beach

A few days ago on the map in my Game appeared player Blackdog (61 lvl). At the first look his defense was very weak and I thought I could destroy it very easy. But as it turned out I’ve failed! … Continue reading

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Glitch: Critters don’t explode on the Boom Mines

Critters_boom beach

After last Game update I’ve noticed that Critters don’t explode on the Boom Mines on the Hammered task. Have you noticed this also? Previously I’ve used them as demining tool on this island… I was just throwing them in the … Continue reading

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Useless “CRYONEER” or why we need such weak unit?

Cryoneer. Boom Beach

With the latest Boom Beach update SuperCell have introduced into the Game new unit CRYONEER. New unit looks effectively and according to its description in the Armory must be very effective! But in the real Cryoneer is fully useless! 38 … Continue reading

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War Factory: does anybody attack it?

War Factory. Gearheart.

“War Factory” of course is interesting thing which has put some variety into the Game… But I would like to know for myself – does anybody attacks it? In the real way with the use of Zookas, Tanks, Scorchers etc.? … Continue reading

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Lieutenant Hammerman and his fleet. How to defense.

Hammerman

After the next update in the game appeared such part of gameplay as the attack of Lieutenant Hammerman and his fleet on the player base. The reward for successfully reflected attacks are prototype modules that are not often found in … Continue reading

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