Glitch: Critters don’t explode on the Boom Mines

Critters_boom beach

After last Game update I’ve noticed that Critters don’t explode on the Boom Mines on the Hammered task. Have you noticed this also? Previously I’ve used them as demining tool on this island… I was just throwing them in the … Continue reading

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Useless “CRYONEER” or why we need such weak unit?

Cryoneer. Boom Beach

With the latest Boom Beach update SuperCell have introduced into the Game new unit CRYONEER. New unit looks effectively and according to its description in the Armory must be very effective! But in the real Cryoneer is fully useless! 38 … Continue reading

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War Factory: does anybody attack it?

War Factory. Gearheart.

“War Factory” of course is interesting thing which has put some variety into the Game… But I would like to know for myself – does anybody attacks it? In the real way with the use of Zookas, Tanks, Scorchers etc.? … Continue reading

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Lieutenant Hammerman and his fleet. How to defense.

Hammerman

After the next update in the game appeared such part of gameplay as the attack of Lieutenant Hammerman and his fleet on the player base. The reward for successfully reflected attacks are prototype modules that are not often found in … Continue reading

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Prototypes and Weapon Lab

Weapon Lab

The Weapon Lab is one of the best innovation in the game from the SuperCell. The idea to refresh the game by the introduction of such unit seem to me quite good and this made the game more interesting. Five … Continue reading

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Attack in the Boom Beach: main aspects

Thanks to a quite large amount of attacking units, there is a lot of variants for the attack in Boom Beach. I’ve seen many different combinations for two year of gameplay. Up to the fact, that one time someone tried to … Continue reading

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